Methods
Static createCanvas
- createCanvas(): HTMLCanvasElement
Returns HTMLCanvasElement
Static hook
- hook(method: string, consumer: (target: Function, thisArg: CanvasRenderingContext2D, args: any[]) => void): void
Parameters
method: string
consumer: (target: Function, thisArg: CanvasRenderingContext2D, args: any[]) => void
- (target: Function, thisArg: CanvasRenderingContext2D, args: any[]): void
Parameters
target: Function
thisArg: CanvasRenderingContext2D
args: any[]
Returns void
Returns void
Static hookRAF
- hookRAF(consumer: () => void): void
Static replace
- replace(method: string, func: (target: Function, thisArg: CanvasRenderingContext2D, args: any[]) => any): void
Parameters
method: string
func: (target: Function, thisArg: CanvasRenderingContext2D, args: any[]) => any
- (target: Function, thisArg: CanvasRenderingContext2D, args: any[]): any
Parameters
target: Function
thisArg: CanvasRenderingContext2D
args: any[]
Returns any
Returns void
If you want to a canvas then create it with this method.